virtuality$551468$ - definitie. Wat is virtuality$551468$
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Wat (wie) is virtuality$551468$ - definitie

CONCEPT IN COMPUTER SCIENCE
Virtuality Continuum; Virtuality continuum; Reality-virtuality continuum
  • alt=Mann's Continuum
  • Reality–virtuality continuum

Virtuality (product)         
  • Launch of the Ford Galaxy in VR, created by Imagination in 1995
  • Cover page from an informational brochure for Virtuality's Project Elysium
VIRTUAL REALITY GAMING MACHINE
Dactyl Nightmare; Virtuality Group; Virtuality (gaming)
Virtuality is a line of virtual reality gaming machines produced by Virtuality Group, and found in video arcades in the early 1990s. The machines deliver real time (less than 50ms latency) gaming via a stereoscopic visor, joysticks, and networked units for multi-player gaming.
Reality–virtuality continuum         
The virtuality continuum is a continuous scale ranging between the completely virtual, a virtuality, and the completely real, reality. The reality–virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects.
Virtuality (software design)         
CONCEPT OF SOFTWARE DESIGN PROPOSED BY TED NELSON
Virtuality is a term used by Ted Nelson for what he considers one of the central issues of software design. "Virtuality" refers to the seeming of anything, as opposed to its reality.

Wikipedia

Reality–virtuality continuum

The virtuality continuum is a continuous scale ranging between the completely virtual, a virtuality, and the completely real, reality. The reality–virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. It has been described as a concept in new media and computer science, but in fact it could be considered a matter of anthropology. The concept was first introduced by Paul Milgram.

The area between the two extremes, where both the real and the virtual are mixed, is called mixed reality. This in turn is said to consist of both augmented reality, where the virtual augments the real, and augmented virtuality, where the real augments the virtual.